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432
Game
Five Nights at the Daycare
2 years ago

Dev log 1#

Since I already have the base of the movement I decided to do some pixel art! I have never done any pixel art before, so I was incredibly happy with this result!


I watched a bunch of tutorials and made two sprites for idle. No jumping or walking yet! I also did the floor sprites, which Im incredibly happy with as well, the sky is temp I havent finished it yet. But....I have a set of ground pixel art for Moons section as well (you can see it in the background of my profile, lol).

So I made a full on sprite sheet and happily promoted pixel art to one of my favourite types of art!

#fnaf #fnid #fivenightsinthedaycare #sun #moon #fangame



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camera shot for the ballpit :D :D

i wanted to go liminal and have a vibe of "impossible to tell how big the tubes actually are", which I believe i succeeded in ;)

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https://store.steampowered.com/app/4021730/Bee_Streamer_Idler/

locker room done! :D two more rooms left :3

Freddy, Nonnie, Aicka, Foxy

Entrance area!! sneak peak with the background posters as well #fnaf

We are all forgotten bruv

#Fnaf

More button work! the borders appear on the right panel, when you hover on the left one! This is engineering marvel right there! Haha XD well at least it is for me :D these are two separate prefabs that are responding to each other

the cam shot for the cafe! lights on and off! couse that's the main mechanic!

looks pretty spiffy if you ask me

thanks everyone for the charged stickers and new follows!! Im really gratefull for ALL the support!!

M to the B

stage done:D this is the camera view! :D I wanted to keep the locations of the game in liminal vibe, buuuut big wide shots make Sun and Moon really far away from the cam? I will keep the wide shots, but last locations will be more of a closeup!