Game
FNAF: The Week Before Adaptation



3 days ago

DEV LOG:

Nothing much to report, but I didn't want to leave people hanging. I'm still in a phase where I'm conceptualizing a lot but I'm actually at the part where I plan how the CODE will work.

Here is some concept art as a treat!




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TWB Announcement!

Hello. You probably do not know me. My presence on social media is limited, and I tend to be more argumentative than artistic.

I aim to change that.

I've planned this for a while, and I wish to complete it, as long as it will take

CU- EN

Hello hello!

I don't know how frequent updates on TWB will be (I should probably work out a schedule) but I have new concept art to share! Next time I share, it will likely be when I have a few rooms/areas drawn.

Catch you on the flipside!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

What you all think

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Szayel Aporro Granz - Bleach

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !