Game
FNAF: The Week Before Adaptation



2 months ago

DEV LOG:

Nothing much to report, but I didn't want to leave people hanging. I'm still in a phase where I'm conceptualizing a lot but I'm actually at the part where I plan how the CODE will work.

Here is some concept art as a treat!




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DEV LOG:

> a r e y o u r e a d y ? <

DEV LOG:

Weird, wonder what just happened...

I've been working on the 3D models for the game. I had a particular style in mind, so I took matters into my own hands and am editing and retexturing the AR models for the game!

(Also, new banner!)

Hello hello!

I don't know how frequent updates on TWB will be (I should probably work out a schedule) but I have new concept art to share! Next time I share, it will likely be when I have a few rooms/areas drawn.

Catch you on the flipside!

TWB Announcement!

Hello. You probably do not know me. My presence on social media is limited, and I tend to be more argumentative than artistic.

I aim to change that.

I've planned this for a while, and I wish to complete it, as long as it will take

CU- EN

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

Demonstration of the spells and their effects :)!

An infected room from the second part of Cybel ! Are you up for some cleansing?

Explosive domino effect