Game
Lamplight Station
8 years ago

Dev Update #1


This past week we focused on getting some of the smaller, yet vital features added to the game. Your progress in the game is now saved upon exit, and you’ll have the option of starting a new game or continuing with a previous game upon launching. There’s also a loading screen now and a system for spawning into the world only after the level has fully loaded.

We’ve also added several new tiles to the map generator: an alleyway tile, and an apartment lowrise tile. These areas of the world were once inhabited by the less well-to-do residence of Lamplight Station, and are good sources of resources early in the game.

5d0a07453d737.png
5d0a074a73a3e.png


0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

Have a good Boi

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Cash Banooca

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM