This past week we focused on getting some of the smaller, yet vital features added to the game. Your progress in the game is now saved upon exit, and you’ll have the option of starting a new game or continuing with a previous game upon launching. There’s also a loading screen now and a system for spawning into the world only after the level has fully loaded.
We’ve also added several new tiles to the map generator: an alleyway tile, and an apartment lowrise tile. These areas of the world were once inhabited by the less well-to-do residence of Lamplight Station, and are good sources of resources early in the game.
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