Game
Lamplight Station
8 years ago

Dev Update #1


This past week we focused on getting some of the smaller, yet vital features added to the game. Your progress in the game is now saved upon exit, and you’ll have the option of starting a new game or continuing with a previous game upon launching. There’s also a loading screen now and a system for spawning into the world only after the level has fully loaded.

We’ve also added several new tiles to the map generator: an alleyway tile, and an apartment lowrise tile. These areas of the world were once inhabited by the less well-to-do residence of Lamplight Station, and are good sources of resources early in the game.

5d0a07453d737.png
5d0a074a73a3e.png


0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

An infected room from the second part of Cybel ! Are you up for some cleansing?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Cash Banooca