I’ve been working on Thieves’ Code of Honor for about a month now. I’ve already set up some of a basic story line, AI, a few sound effects, music, character movement, and a little of the first mission. Overall, it’s going well, and I’ll let you guys know as soon as I have a release date planned. Keep in mind that all the things I’ve done so far have been mostly making base classes. I still have lots to do and will try to post often!
-JacobBradshaw
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
"Our work is never over" they said.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Cash Banooca
Only true badasses may pass! #conceptart #art #gamedesign
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Got some fun collectibles in our game, Path of Kami!
:] me sigue sin gustar
:] I still don't like it
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