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6
5 months ago

Development continues...

This is what I have so far.




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Next up

the 2 night demo is here. enjoy :)

I think this is a masterpiece.

Fun Fact:

In the files of One Night at Springtrap's 1 there exists images of an unused blink meter

These could've been the replacement for the toxic meter or you could've just blinked every few seconds

It also could've been related to a vent seal

Runestones: from concept to in-game model🗿

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

So here's the first of the zodiac signs i will make for the next weeks.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Coming Soon...