Game
Respawned

4 years ago

Development continues - unity devlog


Recently, a couple of new objects have been added to the desert theme, and the method of opponents ’movement has been refined. On the following occasions, the work will focus on the combat system, primarily the meele fight as well as the animations of the first independent mobs.



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Ahoy! My good friend @matepribelszky Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well! https://gamejolt.com/games/the-hidden-fragmentation/306299

Hi everyone!

Here’s another brief look at one of the ongoing prologue level design!

Music composed by @Julian_Korbl

#respawned

Hi Everyone!

Some of you may have noticed that the logo and name of the channel have changed.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Ahoy! Here are some previews of the Veteran Heavy armor design.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Here are some previews of the Veteran base and light armor design. Soon, the medium and heavy versions are coming too!

Hi! Here’s a little insight into the new stage in progress, the ruined mansion seen in the trailer!

For a detailed environment, we use pre-baked 3d renders that have their own pbr texture, giving a highpoly but real-time changing look!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

New enemy - Storm Howler creature design