Long story short, I’m starting over the Yume Nikki project. I’ve gathered a small team to help me with “assembling” this game, so I can officially set a release date. Due to me wanting to focus on this project, my current work (Purity Road) will be halted, but a quick update for ‘open world’ play should be expected for some grab and go quick play to keep you busy and give you a taste of the enemies to come. I will be setting up a website to keep you all up to date, so look out for that tomorrow.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
What you all think
I-Buki
Mio-Da!
Ibuki Mioda!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Terraria
Regional Bulbasaur. #Pokemon
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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