Game
FREDBEAR AND FRIENDS 3.0
4 years ago

Development Tracker


Hello!

I'm making this post so that you guys can stay updated on the game's development. This devlog will be updated regularly and will reflect the game's current state, so you can come back here anytime to see if anything has progressed.

If you have any questions regarding the development, feel free to ask as long as they don't involve spoiling parts of the game.


		
			FREDBEAR AND FRIENDS 3.0 - STATE OF THE GAME (as of 11/06/2021)

== Main Game ==
Environment - 100% Complete      
Voice Acting - 100% Complete
Animations - 90% Complete
Mechanics - 50% Complete

== Extras ==
Audio Tapes - 100% Complete
Video Tapes - 15% Complete
Other - 0% Complete

== High priority features needed to implement ==
- Saving system (Checkpoints, collectibles, etc.)
- Dying (Currently waiting for Jumpscare animations)
- AI for 3 more enemies (incl. The Endocluster)
- Numerous usable items during the survival part of the game (?)
- Conclusion of the main game (Ending cutscene, etc.)

== Low priority features needed to implement ==
- The entirety of the Video Tapes (excl. Environment and Voice Acting)
- An Extras menu for browsing collectibles and more
- More interactability
- Visible player body (?)
- Music in certain parts of the game (?)
- In-game options menu (?)

? = May be skipped / not fully implemented at launch
		
	


17 comments

Loading...

Next up

Another house i made long time ago.

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Just a Pico sprite

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Double Rainbow!!!

New Teasers!

Super Sonic Pixel art.

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this