Game
Sonic Calamity
3 years ago

DEVELOPMENT UPDATE: 3/11/2023


Development has hit a sort of dead zone the past few months due to most of the dev team being inactive dealing with their own life stuff. Development will hopefully be picking back up in the next couple months, and we are looking at finally releasing the Airborne Altar Demo at SAGE 2023.

In the meantime, the game was recently shown in the Sonic Fangames First direct, and a few members of the development team, myself included, have been uploading more footage of Act 1 to give a better impression of how the game will play and be structured.



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Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.

SAGE Update The SAGE demo is complete! It is building as I am typing this, after which I will be submitting it to the SFGHQ showcase. The demo will also be available here, but I will not be uploading it until SAGE starts on August 25th.

A little WIP taste

SONIC CALAMITY CAST ANNOUNCEMENT----------

After months of writing and putting this all together, I am proud to announce Calamity's voice cast.

Chiaki Nanami!

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Showing off player 2 😎

What do you think?

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