Game
Lost In The Woods
9 years ago

Devlog #003 - Cooking!


Hello there!
So by now, the game is in version 0.0.2.1alpha,
Which has finally gotten the animals to work almost decently. Also, food exists now.

With the addition of food, I’ve worked on cooking in a campfire.

It’s simple, really.
When you’re close enough to a campfire, a icon resembling a campfire appears on your hotbar.

Clicking it opens up a cooking menu.
When empty, it shows you nothing, however,
when you have food in your inventory and you choose to cook it,
you’ve given the option to do so.

While working on more items to cook it with,
you’ll be soon featured with berries, to add to your meat.

Cooked meat restores more health and hunger then raw.
Cooking it with berries gives you back a little bit of stamina(might be later changed to thurst, as stamina is not really in use yet).

5d0b30b908d04.png


2 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Werehog transformation process. #sonicunleashed

Strange Umbrella

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)