Game
[No-Name]
9 years ago

devlog #04 - Cameras & Cutscenes!


Hello everyone,

In this week’s update we worked purely on cameras, we made a camera system (other than the engine’s one) where it follows the player and would change it follows to an item or an object that we want it to be in the game!

5d0a9d3f9ec10.gif

And we also added a cutscene, for example when you speak to a NPC, they might want to show you something that could be of use and TRA! cutscenes are done and ready.

5d0a9d4835f80.gif


0 comments

Loading...

Next up

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I worked so hard to get all four of them to the end safely, but then...

Path of Kami, running around the shrine area

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Art made for my friend @ungerbibs . Much love for this <3