Progress on features is slow at the moment. I'm still pretty busy fixing bugs found by the Discord community, though the peak has passed.
Now that things have calmed down I really wanted to update the trailer. The last one was really outdated and slow.
I'm hoping this new one catches attention a bit more.
I finally took some time to do a little polish and chose to build an UI animation system.
I started adding fades and focussing/unfocussing animations to windows, which you can see here:
I've also added a little popping animation on the icon of the level completion screen. Neat, right?
The demo is continuously being updated, so come check it out!
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