Game
Garden Clicker

3 years ago

Devlog 1/18/22: Plant Based


Hey all, back again with another devlog. Spring semester for college has started up again, so progress is slowly but surely coming.

The past few days have been spent with a pretty simple yet surprisingly time consuming task: finishing the plants. That said, I didn't even get around to finishing them up. I finished 20/25, with intentions to finish up this week, although I have drawn and implemented 8 since the last devlog.

Anyways, here's the plant species from left to right top to bottom:

Wild Grass, Clover, Dandelion, Ivy, Fern, Daisy, Marigold, Peony, Milkweed, Aster, Sunflower, Tiger Lily, Lavender, Hibiscus, Hydrangea, Basil, Potato, Carrot, and Tomato.

That's it for this devlog.



1 comment

Loading...

Next up

Devlog 6/1/22: Back for More

Decor in the cemetery after finishing the first three levels! The pillars are from a soon to be shown level: the Ghastly Dungeon!

Sneak peek at one of the many character sprite sheets & first look at the finalized level list!

Devlog 1/13/22: Visual Changes

Devlog 1/11/22: Week One

The Ghastly Dungeon and Skeleton Crypt are almost complete -- and early concept of an alternate Pumpkin Patch boss!

Devlog 1/26/22: Gearing Up

Devlog 1/14/22: Aster and Sunflower

Map layouts for the first two levels: Pumpkin Patch and Haunted Cemetary.

Devlog 03: "Dungeons and Bosses"