Game
Five Nights at Freddy's: Buried Away (Fan Game)

4 months ago

Devlog #1


Ok, I don’t usually post this kind of content, but since this is my first fangame (solo), I thought it would be good to make a brief explanation of the way I work. Maybe it will help someone.


I generally always start with the lore, where I explain things in more detail. Or, on the contrary, I just write down ideas. I always do this so that the story is solid and there aren’t… plot holes everywhere. So a lot of what you see there is just a bunch of ideas, to be able to organize all the game’s lore. I always do this in my fangames to keep a thread and coherence. I like it to look “professional.” I feel that working this way helps me keep ideas in place and think more deeply about things I could add in the future.

captura_de_pantalla_2026-02-11_233751.png

One of the important things in Miro (the board where I included several FNAF things) contains elements from the current timeline (mostly based on headcanons and things from the community). I also use PureRef to place references of the style I want to achieve in the drawings for the environments. Besides that, I use YouTube and other things to make the music and to find the style I want.

captura_de_pantalla_2026-02-12_171426.png

Thanks for reading! I hope you like this project — FNAF novels generally don’t have fangames, so I wanted to take advantage of that to tell a not-so-conventional story!



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