Game
Doodleverse

5 years ago

Devlog #1 pog!

We at clockwork creations have gotten a few things done so far- rudimentary stick figure physics and object interaction are finished! Level design and refinement up next- stay tuned, it may be a while!




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sup bout to ruin everything hbu

Devlog #2, epic

Got some more work done today, managed to get arm movement and object interaction done, as well as polish up the model itself- We discovered its maximum for weight carrying- (sorry little guy) as well.

Also, it can now YEET. Potato out.

Netcode...

The Man Who Speaks in Hands.

Made for a friend.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

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Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)