Game
Nightshift at Roger's

2 months ago

DEVLOG #1


Hello everyone, this is the first Devlog for Nightshift at Roger's.

NEW RENDER OF OFFICE

I Re-rendered the office and the first thing you may notice is the lighting. I made it the light to only be focused on the computer to make the environment more dark and to give justice to the light mechanic. The cameras also had a change with some added visuals.

BEFORE:

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AFTER

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ANIMATRONIC AI

I am done with putting conditions on the appearance of the animatronics in the camera system. I only have to code the ai of the animatronics and the office section will be 90% done. I'm also starting make the menu screen.

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UNUSED ANIMATRONIC (DAISY THE DOLL)

Daisy was supposed to be part of the seven Woodland animatronics but got scrapped due to her not fitting the Forest theme. She was later replaced by Dear the Deer. (Don't judge me on why I added Winter the PENGUIN. She has a storyline)

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Overall the game is about 47% done but everything has been already planned.

Storyline ✅

Animatronic abilities ✅

Renders ✅

This game has been getting low. It would be appreciated if you guys follow or like on the game's posts. I am really passionate in making this game and I hope I will get there soon. See you on the next post



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I'm glad the doors are finally working

Anyway game progress:

45%

New header

New Header (again)

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What this game can offer (UPDATED) :

I bet y'all haven't seen Hetty in this camera section

This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!

Accept the quest to get started.

NIGHTSHIFT AT ROGER'S DEVLOG #2