Game
Zaky's Savanna (Paused)

1 year ago

Devlog #1 : Replanning


This week was crucial, as we replanned the game, like the idea of a global notification system, the integration of the gamejolt's API. Snophix even thought of an endless mode?


Endless mode :

Yep, Snophix proposed the idea of a endless mode, but quickly abandoned it, because he thought that it will be boring.


Gamejolt's API implementation :

Snophix decided lately to implement the Gamejolt's API to the game.

He also had an idea : if the player uses gamejolt's API, his avatar and his username will appear on the saves.

Here's an a showcase (outdated background)

screenshot_from_2023-08-11_13-27-27.png

Modeling :

BloodHunter, our artist, is drawing a basis for the endo, named here Everybot v2. He will hopefully finish it tomorrow.



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Zaky's Savanna - Fangame or Original ?

I did

Devlog #0 : This game began its development a while ago, and so there are already some functionalities that are implemented.

So, things have been quiet. Well, reason being we're retexturing work and planning more stuff that'll go into the final. I can't show the other version, but have this one

Retextures by my friend: @MeikoHiya

10 years of Fangames ❤️

The search for New Horizons begins tomorrow... At 16:00 EST (New York Time) https://www.youtube.com/watch?v=fro7ud7hRqo

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria