Game
One Rotten Oath
2 months ago

Devlog 1 - Welcome back - The great debut, ambitious failure and future.


​Hey there!

It's been 5 years, since my last attempt in  game development.  The debut title "A Trip to Yugoslavia" was a great success. One that led to many great events and made a lot of good memories. I was 17 when it all happened. Then came the "Director's Cut", which kept the entire team on the high horse. That's when we've decided to create  "Purgatorium: A Family Torn Apart" - the ambitious project that simply overwhelmed equally ambitious team.

This brings us to today.  An idea for One Rotten Oath came to me without a warning. One day, I was just driving home, thinking about how fun the game dev was from my perspective and how much we all gave to make these experiences possible.  Then came the realization. Would I be able to create an engaging, interactive experience just like half a decade ago all by myself?

I guess time will tell, if you guys are gonna like what's cooking here. This time, I'm working with a great composer - Olga Lewińska. She created all the soundtrack that you'll hear in the game. Mutants are played by me and my brother - Paweł.  I'm also tackling screenwriting, coding and FMV recordings. Hope you'll like the new project and I can't wait to tell you more about it.

Have a good one!
PB 

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Devlog 2 - Implementing actors to the game

Devlog #3 - Working on new types of mutants

Public Preview update v1.1.0 - ADS system, more precise hitboxes and balance changes

Public Preview update v1.0.1 - Small QoL improvements and bugfixes

​5 years after the last FMV game, it's time for a new project!

One Rotten Oath is a story-driven 3D time-based defense FPS with FMV and thriller elements. Created by the director of A Trip to Yugoslavia.

More info here:

https://gamejolt.com/games/onerottenoath/969533

Public Preview update v1.2.0 - Xbox controller support

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