Game
The Opera Ghost's Love Story

3 years ago

Devlog 11/01/2022

I showed my teacher what I already had, and my deadline was extended until Friday 😩😩😩

Here's what I have done thus far with Shot 2 of Scene 3. Almost there...




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Devblog 17th June, 2023.

✨ Imported State Machines for animations into Godot 4 for all characters and the player!

✨ Floors and walls in perspective~

✨ Volumetric fog!

✨ Shiny eyes are back! Shinier than ever!

✨ More parallax layers!

✨ SHADOWS!!!

My quest log made me recall a very old Phantom of the Opera / Among Us AU me and my friend have devised. It had a beautiful plot about a furious monster infiltrating a spaceship to enact his revenge, only to fall in love with a human... #AmongUsFriday

Devblog 11 June 2023.

The first draft of a 3D scene made out of 2D objects, very rough, very saturated (i was light testing), very much representative of the parallax I wanted to achieve. What do you think?

Read the article for technical details.

Gou and Saba find themselves in a vast rocky desert. Saba is feeling a bit homesick.

: Clip Studio Paint : https://www.redbubble.com/shop/ap/170981078?asc=u

Devlog 20th September:

Repainted the TV screen. Fixed the code so that the mouse input goes through to the tilemap, then realized I don't need it. Fun days.

Finally animating these bees on the overworld!

Devblog, 13th March 2023.

This is partially why I wanted to switch to Tilemaps. They are capable of stuff like THIS. Now I'm able to recreate any sort of lighting, any time of day, within any location that I create.

I played #HollowKnight and got a lot of inspiration from it. A great example of how to work with parallaxes. Did you know that they actually used 3D space to build their scenes? I wonder if I can do the same thing in Godot Engine 4 for OGLS!

in my ever after high phase! i love maddie shes so cute

Devblog 11th March, 2023.

I wrote a list of the worst problems with the build which I'm aiming to fix with this remake.

I decided to tackle the Tiling first. It feels different, but easy and precise. I love it a lot.

Further info in the article below.