hey yall, welcome to, once more, another devlog! this time we have maple-pre
CLYE AND... b- bobb? - clye can bobb are 2-faced cards, meaning that if you flip CLYE over, you'll get bobb (and sadly vise versa). this allows you to swap between the 2 using their end of and start of turn effects respectively, and with them both being sun somehow, they give the sun n' moon archatype a cheap card for once. clye is the more offensive/utility card, having aggressive (he's able to attack when played), and having a easy way of getting power. bobb on the other hand is more defensive, racking up jp for him to block a big blow.
ECLIPSED - this... is a mouthful, but the idea is pretty simple. first, you need a sun, moon, or eclipse card. you may ask, what card in the FCG is "eclipse", well THIS CARD!

yep, i threw in synergy for sun and moon's wincon! speaking of, eclipsed also can search for this card, along with a sun and moon card, then tosses all 3 everywhere except your hand or in play. and its last effect just allows it to attach itself to ruined eclipse and prevent 1 time of him being killed. overall, its a pretty decent card i may say.
well thats the end. thanks for reading and see yall next devlog!


















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