Nothing to say much regarding to the progress of the game.
I released a private beta for some privilegious users and the comments of the first beta were mixed, i took most of the critics to improve the experience.
For now i am finishing the second private beta, only left is to rework level 2 and start doing level 4... level 5 was my priority during this week and i've finished it, only a few quality of life changes and it's done.
I can't show you for now the new content, but i can say level 4 is a race against the time, so be quick!
One last thing i want to mention... beating a level isn't satisfactory, AT ALL, in this game. There is not coins, lifes, a good enough variety of enemies, collectables, etc. so, how do i fix that problem?
INTRODUCING FINAL RANK SYSTEM
The rules are simple, if you want to get a better rank, you must to beat the level ASAP and avoid to be hitted, so you can have the best rank possible (it even has sounds when you get ranks! isn't that awesome? (wait, isn't it? oh well, but i wanted to add that :D)).
So, yeah, that's everything i want to comment, nothing interesting, but i promise, the game would be... interesting to play :)
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