Game
Five Nights at Fredbear's 3: (The Final Chapter)


2 hours ago

Devlog #2

The second huge devlog is finally here!

This will mostly be about the cameras in the game.

(read Article to see it)


Showcase:

Camera 1 (Entrance):

ezgifcom-video-to-gif-converter.gif

This camera shows the main entrance to the old warehouse you're working in.

image.png

.............................................

Camera 2 (Main room):

ezgifcom-video-to-gif-converter1.gif

The biggest room in that warehouse, old, messy and unkept. In this room you can find 2 lights some shelfs, pallets and some electrical parts.

image.png

.....................................................

Camera 3 (Electrical room):

ezgifcom-video-to-gif-converter2.gif

In the dark corner you can barely see the main power system unit.

This camera is one of the closest to your office, so be careful.

image.png

...................................................

Camera 4 (Storage room):

ezgifcom-video-to-gif-converter4.gif

One of the storage rooms. Contains only shelfs and mess.

image.png

........................................

Camera 5 (Hallway):

ezgifcom-video-to-gif-converter3.gif

The hallway that leads to your office from the other side (with some drawers and other things)

image.png

.................................................

Camera 6 - Conveyor belt (Out of Order/Audio only):

ezgifcom-video-to-gif-converter5.gif

Maybe the most important room in the game (such a shame that is out of order right )

The Conveyor belt that you control through your laptop and all the boxes you ordered and delivered are in that room.

When animatronic is in that room, they'll start stealing and breaking the boxes that you delivered here.

So make sure to lure the animatronic towards your office by the bell in your office so they don't ruin your job.

___________________________________

___________________________________

Map/Layout:

image.png
image.png

Closer view on the layout of the warehouse.

image.png
image.png

___________________________________________________

Panorama RENDERS: (maybe will later change just a bit)

cam1.png
cam2.png
cam3.png
cam4.png
cam5.png

As you could see in my previous post, I made rotatable cameras using cylinder effect (made with Pen) in Turbowarp with modified script i got from @MR_droid . (my modified script)

image.png

_________________________________________

image.png

I also made a transparent glass on the monitor (so it still has reflections visible on it) (you cant imagine how hard to made this was). However turned out pretty well I think :)

:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

_________________________________________

WHAT'S NEXT?

My next step will be positioning my animatronic models on the cameras and rendering them. Then off course I'll have to script animatronics AI (that will take a while).

I also want to make a radar/motion detector for the cameras that you could buy from the money you earn in the game sou you can see where the animatronnic are in the dark (especially Fredbear will be hiding in the dark, and Endo will always turn off the lights in the room he's in) so you'll have to use the motion detector to see if the animatronics even are on the camera.

___________________________

To finish the office gameplay:

Then, to finish the office gameplay I'll only have to make Fredbear in your office, sounds (phone guy, music, and other sounds), jumpscares, and some details.

And then I'll see if I want to make some boss fight as I planned or not.

And after that I'll finish menu and extras, some game optimization and exporting the game.

_____________________________________________

Well, there are still things to do, however it comes closer and closer to it's release.

I hope I said all i wanted in this devlog and see you soon. Stay tuned.

Peace.



0 comments

Loading...

Next up

Hi, this is an early showcase of the menu for the game. (extras and gamejolt API aren't fully finished yet)

Small change to the thumbnail (Fredbear is a bit bigger and the whole thumbnail is a bit darker).

Well, I apologize for not getting in touch for two months and not starting work on Fredbear's 3 as I promised. I needed time to get myself together, gather my thoughts, and find the motivation to do anything.

However now I'm back :D

The opening screen (inspired by Re Requiem)

Discord:https://discord.gg/5edJ5PGkj

Game:https://gamejolt.com/games/Achluophobia/1015245

Thanks for 200 followers guys. I really appreciate that. And after 4 months I'll come back to development and other stuff. Can't wait to see you :)

FleshBound | Cinematic trailer

Alright,

so, I finally finished modelling all the cameras/rooms. And made them rotatable . I achieved this 3D effect by making a cylinder effect with pen in Turbowarp, I modified a bit a code I got from @MR_droid (thanks to him for that genius invention)

Devlog #1

Here's the first devlog for Five Nights at Fredbear's 3, as promised for a long time and I'm sorry you had to wait so long.

(read Article to see it)

Happy Valentine's Day!

#FNaF #FNaFfanart #ValentinesDay

Final map layout of FNaFreadbear's3 warehouse with all rooms and camera positions on it.