Showcase:
Camera 1 (Entrance):

This camera shows the main entrance to the old warehouse you're working in.

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Camera 2 (Main room):

The biggest room in that warehouse, old, messy and unkept. In this room you can find 2 lights some shelfs, pallets and some electrical parts.

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Camera 3 (Electrical room):

In the dark corner you can barely see the main power system unit.
This camera is one of the closest to your office, so be careful.

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Camera 4 (Storage room):

One of the storage rooms. Contains only shelfs and mess.

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Camera 5 (Hallway):

The hallway that leads to your office from the other side (with some drawers and other things)

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Camera 6 - Conveyor belt (Out of Order/Audio only):

Maybe the most important room in the game (such a shame that is out of order right
)
The Conveyor belt that you control through your laptop and all the boxes you ordered and delivered are in that room.
When animatronic is in that room, they'll start stealing and breaking the boxes that you delivered here.
So make sure to lure the animatronic towards your office by the bell in your office so they don't ruin your job.
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Map/Layout:


Closer view on the layout of the warehouse.


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Panorama RENDERS: (maybe will later change just a bit)





As you could see in my previous post, I made rotatable cameras using cylinder effect (made with Pen) in Turbowarp with modified script i got from @MR_droid
. (my modified script
)

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I also made a transparent glass on the monitor (so it still has reflections visible on it) (you cant imagine how hard to made this was). However turned out pretty well I think :)
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WHAT'S NEXT?
My next step will be positioning my animatronic models on the cameras and rendering them. Then off course I'll have to script animatronics AI (that will take a while).
I also want to make a radar/motion detector for the cameras that you could buy from the money you earn in the game sou you can see where the animatronnic are in the dark (especially Fredbear will be hiding in the dark, and Endo will always turn off the lights in the room he's in) so you'll have to use the motion detector to see if the animatronics even are on the camera.
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To finish the office gameplay:
Then, to finish the office gameplay I'll only have to make Fredbear in your office, sounds (phone guy, music, and other sounds), jumpscares, and some details.
And then I'll see if I want to make some boss fight as I planned or not.
And after that I'll finish menu and extras, some game optimization and exporting the game.
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Well, there are still things to do, however it comes closer and closer to it's release.
I hope I said all i wanted in this devlog and see you soon. Stay tuned.



















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