Game
Greg RPG
10 months ago

Devlog 26: 24.06....30.06.2024


Hello!

This week I made some progress on the next area of the game - the dungeon. I wanted to use procedural generation in there, so I wrote what I think is a binary space partitioning algorithm to split a big rectangle into a bunch of smaller rooms. Then I worked on making decoration assets and got to make a few new enemies as well, though they are yet not available in-game.

There is a video/post available about the dungeon generation.

See you next week!

Goodbye.



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Devlog 33: 12...18.08.2024

Devlog 24: 10.06....16.06.2024

Using binary space partitioning to make my dungeon layout!

Greg RPG version 0.9.0

Summer

Update 2.627

New challenges & new effects!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Only true badasses may pass! #conceptart #art #gamedesign

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?