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Game
T.B.F
2 years ago

Devlog 3 - Enemy AI + Player Defence + Updated UI

As you can see even though its not your turn you can block/dodge enemy attacks but you need to block correctly




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Concept Art

Devlog 4 - Manual Combos + Meter Cost

Hmmm should I add Damage points and Super Attacks

BTW Parry Attack gives you Combo Points

Devlog 2 - Auto Command Menu + Auto Combos

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

SEASON 1 - NEW CHARACTER (GALLEON) HAS JUST BEEN REVEALED

Try out Now on the Free Update V1.5.4 to Play as GALLEON (REACH PLAYER LVL 10)

Buy F1st Strike Now: https://polydood.itch.io/f1st-strike

we have OFFICIALLY MOVED ON to a new sticker pack!! say hello to fanart pack part TWO!

Hero's Harvest Devlog 2 - Combat System 2/2

Hero's Spirit Devlog 1 - Concept and Movement

Hey everyone, Mr. Dev here! Did you like the video style? I’m planning to make more devlogs like this and keep improving the quality. If you want to see the game’s progress, don’t forget to follow!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Hero's Harvest Devlog 1 - Combat System 1/2