
Next up
Mhmmmm
Hero's Spirit Devlog 1 - Concept and Movement
Hey everyone, Mr. Dev here! Did you like the video style? Iām planning to make more devlogs like this and keep improving the quality. If you want to see the gameās progress, donāt forget to follow!
Devlog 6 - Logic Flow
Testing the flow of the Title Screen to Battle
Lucky Tower Ultimate is a chaotic, comedy roguelite.Ā Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Ā
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Devlog 4 - Manual Combos + Meter Cost
Hmmm should I add Damage points and Super Attacks
BTW Parry Attack gives you Combo Points
TRADE @Fredinator ![]()
Diary of Our Days at the Breakwater
Hero's Harvest Devlog 2 - Combat System 2/2
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Eveliusās tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Hello everybody welcome to the Intersperse Page
I'm making a flat color style game and as you can see the title screen I try to recreate the 3ds style for the logos hopefully yall like it
















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