


Devlog 7 - Added Character
Hmmmm that move looks familiar





Devlog 6 - Logic Flow
Testing the flow of the Title Screen to Battle


Devlog 5 - Sound/Particle Effects + Slight Updated UI
how does this game play?
its Turned Based but has the combat system like the Tales of Series


Devlog 4 - Manual Combos + Meter Cost
Hmmm should I add Damage points and Super Attacks
BTW Parry Attack gives you Combo Points


Devlog 3 - Enemy AI + Player Defence + Updated UI
As you can see even though its not your turn you can block/dodge enemy attacks but you need to block correctly