Game
Greg RPG
1 year ago

Devlog 30: 22....28.07.2024


Hey hey!

The game has been quite rapidly nearing the elusive Release. I've been mainly trying to tweak the "user experience" by adding more things that can happen, and fixing bugs and such. New art assets and dialogue.

June Webcatz has been helping with assets and code. Thank you! Drakonic has been playtesting the game which is a whole new perspective for me. Thank you!

My favourite part: sliding puzzles in the forest

slidingpizzle.png

The coming week will be a break from the routine so I don't know how much progress I can make. If I don't, I need a break anyway.

Toodles for now!



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Devlog 24: 10.06....16.06.2024

Greg RPG version 0.9.0

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Devlog 33: 12...18.08.2024

Using binary space partitioning to make my dungeon layout!

What you all think

So here's the first of the zodiac signs i will make for the next weeks.

Levels' maps.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM