Game
Greg RPG
5 months ago

Devlog 32: 05...11.08.2024


Greetings.

Due to some more health issues, I'm still not at my usual computer, which impedes my work somewhat. Still, this week, I managed to:

  • im really too lazy to fill out all this in detail

I did adjust a bunch of things. There's autosaving now. More dialogue. A different menu logo, for fun. Getting really close to release now, I can feel it.

I expect to be able to finish a trailer this week... HOPEFULLY... And publish the game next week... Fingers crossed...

Goodbye.



0 comments

Loading...

Next up

Greg RPG version 0.9.0

Devlog 33: 12...18.08.2024

Devlog 24: 10.06....16.06.2024

Using binary space partitioning to make my dungeon layout!

Summer

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I-Buki

Mio-Da!

Ibuki Mioda!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Szayel Aporro Granz - Bleach