Game
Greg RPG
2 years ago

Devlog 32: 05...11.08.2024


Greetings.

Due to some more health issues, I'm still not at my usual computer, which impedes my work somewhat. Still, this week, I managed to:

  • im really too lazy to fill out all this in detail

I did adjust a bunch of things. There's autosaving now. More dialogue. A different menu logo, for fun. Getting really close to release now, I can feel it.

I expect to be able to finish a trailer this week... HOPEFULLY... And publish the game next week... Fingers crossed...

Goodbye.



0 comments

Loading...

Next up

Greg RPG version 0.9.0

Devlog 24: 10.06....16.06.2024

Using binary space partitioning to make my dungeon layout!

Summer

Devlog 33: 12...18.08.2024

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Chiaki Nanami!

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).