So where is the update?
Well in short, I've been busy with life.
And in a longer explanation: A couple things happened.
First off I realized while testing that the main thing the update contained content wise was.... not good? It was alright but it was very monotonous and poorly planned so I canned the idea and am currently gonna put together something else. It might be even less content but I'd rather this than whatever the fuck I was doing previously. Might re-use that idea for a different game and think it out better.
Secondly, last week life got busy and I was doing too many things at once so I got burned out and haven't even touched the project for a few days. Probably by the end of the week I'll get back to working on things and testing shit.
I'm still partially burnt out so when I do get back to the project I will just be chipping away at it rather than making strides. Maybe this will teach me to not put on such a workload and to think out some stuff more kek
Next up
it me
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I-Buki
Mio-Da!
Ibuki Mioda!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Coming Soon...
New Teasers!
NEW AWP DESIGN !
Mephisto Pheles - Blue Exorcist










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