So where is the update?
Well in short, I've been busy with life.
And in a longer explanation: A couple things happened.
First off I realized while testing that the main thing the update contained content wise was.... not good? It was alright but it was very monotonous and poorly planned so I canned the idea and am currently gonna put together something else. It might be even less content but I'd rather this than whatever the fuck I was doing previously. Might re-use that idea for a different game and think it out better.
Secondly, last week life got busy and I was doing too many things at once so I got burned out and haven't even touched the project for a few days. Probably by the end of the week I'll get back to working on things and testing shit.
I'm still partially burnt out so when I do get back to the project I will just be chipping away at it rather than making strides. Maybe this will teach me to not put on such a workload and to think out some stuff more kek
Next up
We are under attack!
Path of Kami: The Evolution of the Lore
Shadow The Hedgehog X pixel art
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
My D&D art for my family so far (WIP if you couldn't tell)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾










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