So where is the update?
Well in short, I've been busy with life.
And in a longer explanation: A couple things happened.
First off I realized while testing that the main thing the update contained content wise was.... not good? It was alright but it was very monotonous and poorly planned so I canned the idea and am currently gonna put together something else. It might be even less content but I'd rather this than whatever the fuck I was doing previously. Might re-use that idea for a different game and think it out better.
Secondly, last week life got busy and I was doing too many things at once so I got burned out and haven't even touched the project for a few days. Probably by the end of the week I'll get back to working on things and testing shit.
I'm still partially burnt out so when I do get back to the project I will just be chipping away at it rather than making strides. Maybe this will teach me to not put on such a workload and to think out some stuff more kek
Next up
it me
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model🗿
An infected room from the second part of Cybel ! Are you up for some cleansing?
My D&D art for my family so far (WIP if you couldn't tell)
Szayel Aporro Granz - Bleach
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarÃa Regla. It is one of the natural wonders of the country!
New Teasers!
Got some fun collectibles in our game, Path of Kami!










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