Game
Perfect Draw
3 years ago

DevLog - Day 6

Game store! Meeples!


Today I've been making progress on the in game store, setting up the currency system with LootLocker & hooking into the xp/progression system too.

Currently you can buy XP or a random card, next I need to populate the list of buyable cards with actual data downloaded via LootLocker.

I also started work on the meeple selection/movement as a fun change from all the UI I've been focusing on :)

Emmy worked on the foundations of the grid system, which will be integral to the gameplay!

Caspar started on the building models

day6.png


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A winning playthrough of our Tremors card game

Check out what happens when these cute little Graboids come face to face with Burt's Elephant Gun!

𝗟𝗼𝗼𝘁𝗟𝗼𝗰𝗸𝗲𝗿 𝗕𝗿𝗲𝗮𝗸𝗱𝗼𝘄𝗻

- Check out this article focusing on our game's usage of LootLocker systems

𝑪𝒂𝒓𝒅 𝑩𝒓𝒆𝒂𝒌𝒅𝒐𝒘𝒏

- Check out this article for a full list of all the cards in our game!

𝗨𝗜 𝗕𝗿𝗲𝗮𝗸𝗱𝗼𝘄𝗻

- Check out this article focusing on our game's UI design and implementation

Perfect Draw - Trailer

Check out this trailer we put together for our game, hopefully it helps show off and explain all the features!

We've been working on this Tremors card game for the last 2 weeks as part of Together Jam!

We're really happy with the progress we've made, and are hoping to get some feedback

Please find the playtest build on the game page :)

https://gamejolt.com/games/perfect_draw/730210

I put together a wee trailer for our Tremors strategy card game!

𝐆𝐫𝐚𝐛𝐨𝐢𝐝 𝐀𝐈 𝐁𝐫𝐞𝐚𝐤𝐝𝐨𝐰𝐧

- Check out this article focusing on our lovely critters' brains!

𝗡𝗲𝘅𝘁 𝗦𝘁𝗲𝗽𝘀

- Check out this article delving into our post jam changes

Expand the article to view our strategy guide!