Today I've been making progress on the in game store, setting up the currency system with LootLocker & hooking into the xp/progression system too.
Currently you can buy XP or a random card, next I need to populate the list of buyable cards with actual data downloaded via LootLocker.
I also started work on the meeple selection/movement as a fun change from all the UI I've been focusing on :)
Emmy worked on the foundations of the grid system, which will be integral to the gameplay!
Caspar started on the building models
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