i just wanted to make a post regarding my decision to change what will be included in the devlogs. since the quality of the environments are much better than i could have ever anticipated, i will be posting either animatronic reveals or environment teasers. this is mainly because there are some areas that have had massive improvements from the original game, which i am very happy with.
Next up
DEVLOG #2 + NOTICE
quick question: are these small gaps in the wall still being added? i saw a larger hallway in the cinematic trailer and wondered if that was a replacement.
DEVLOG #1
Office + Rachel showcase
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
I was bored, so... ManutKat.
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl












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