i just wanted to make a post regarding my decision to change what will be included in the devlogs. since the quality of the environments are much better than i could have ever anticipated, i will be posting either animatronic reveals or environment teasers. this is mainly because there are some areas that have had massive improvements from the original game, which i am very happy with.
Next up
quick question: are these small gaps in the wall still being added? i saw a larger hallway in the cinematic trailer and wondered if that was a replacement.
DEVLOG #1
Office + Rachel showcase
DEVLOG #2 + NOTICE
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.












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