i just wanted to make a post regarding my decision to change what will be included in the devlogs. since the quality of the environments are much better than i could have ever anticipated, i will be posting either animatronic reveals or environment teasers. this is mainly because there are some areas that have had massive improvements from the original game, which i am very happy with.
Next up
Office + Rachel showcase
DEVLOG #1
quick question: are these small gaps in the wall still being added? i saw a larger hallway in the cinematic trailer and wondered if that was a replacement.
DEVLOG #2 + NOTICE
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Chiaki Nanami!
Path of Kami: The Evolution of the Lore
So here's the first of the zodiac signs i will make for the next weeks.
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.












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