i just wanted to make a post regarding my decision to change what will be included in the devlogs. since the quality of the environments are much better than i could have ever anticipated, i will be posting either animatronic reveals or environment teasers. this is mainly because there are some areas that have had massive improvements from the original game, which i am very happy with.
Next up
Office + Rachel showcase
DEVLOG #1
quick question: are these small gaps in the wall still being added? i saw a larger hallway in the cinematic trailer and wondered if that was a replacement.
DEVLOG #2 + NOTICE
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Finished work on the emotions of a new character for the tank universe
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Update 2.627
New challenges & new effects!












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