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Devlog 28#
Installed the latest feature to the crosshair to where the reticles would open and close at the same time as you press the fire button. We are looking for feedback to the game and see if the crosshair is the right size or too small.
Devlog 34# We're back, with update on the demo of Star Blitz X. Showcasing the two laser weapon the laser beam and spread shot. Both are in the early stage and still being updated.
Devlog 23#
Releasing the latest demo for feedback. There was a few touch & go with the voice announcer and the loading screen, but everything seems to be okay.
Johan's model is now Unity ready! (WIP)
Rendered in Unity (URP)
Devlog 35#
We are finally back with update to Star Blitz X. There were a few adjustment to the laser beam and spread shot, and so far so good. We now working on the attract mode to give it that arcade classic gameplay. The latest demo is out now.
The road hides many mysteries... and now the interface does too
Happy #RetroGameDay. Today I want to talk about my favorite retro game Galaga. While there were many that I played, Galaga known as a fast-paced shooter is additive to complete for the highest score. Also, the arcade was everywhere at my location.
Devlogs 17#
Insert the warp loading screen that is display before entering and after exiting the bonus round. Also added the game mechanic of per hit of the Earth, the increase speed of the asteroid or missile appears onscreen.
#GJAsks who would you add to Super Smash Bros? To me is Chun Li from Street Fighter. As the very first video game's female fighter I was surprised she didn't make the roster. I heard rumor why, but weak excuses as it's a no-brainer for her to not to join.














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