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#DKC30 asked what is my favorite DKC memories. For me it was when the first time witness and appreciating a non CD rom 3d poly graphic format on a 16 bit hardware like the SNES, and listening aquatic ambience blew my mind of how good it sounded.
Devlog 35# We're back and happy belated New Year. I have some important news to the demo of Star Blitz X. So far we update some of new laser weapons with notification sound effect. There was some few bugs to them but should be solved soon.
Devlogs 10#
The update of the Deflector Shield is now invisible, but an area will appear when shot at. The gap of the asteroid dust is fixed and the blue plasma shield for the asteroids and the animation of the explosion Earth effects is finally adjusted.
We're giving out War Thunder starter pack keys!
Comment on this post to request yours!
Learn more (including how to redeem the codes if you get one) 🔽
Devlogs 18#
Remove the selection controller between the mouse and keyboard in the Options Menu. Adjust the control of the game to where the mouse is solely for movement and the space bar to the keyboard is for fire for a free flow gameplay.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlog 22#
Redesign the paused menu to appear more sci-fi aesthetic and easy to read and navigate. Originally, we wanted the "Paused" font to flicker, but it was slowing the render of the game.
Devlogs 9#
We upgrade the yellow and red asteroid, and asteroid belt with improve highlight and color. Also add the Earth Deflector Shield that appear when shooting the Earth, and plasma shield on the yellow asteroid and larger brown and grey asteroid.
We're giving out War Thunder starter pack keys!
Comment on this post to request yours!
Learn more 🔽
Devlogs 16#
Showcase the bonus round that is inspire from the classic arcade game called Galaga, which appears after level 10. The second bonus round is included in the full version right after the 30th level.
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