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#GJAsks what's my favorite RPG and while I do not play a lot of RPG games but one left impression on me is Super Mario RPG. It's the first and maybe only Super Mario game that is lore and character driven. It's old school approach of tactical I enjoy.
Devlog 35#
We are finally back with update to Star Blitz X. There were a few adjustment to the laser beam and spread shot, and so far so good. We now working on the attract mode to give it that arcade classic gameplay. The latest demo is out now.
Devlogs 16#
Showcase the bonus round that is inspire from the classic arcade game called Galaga, which appears after level 10. The second bonus round is included in the full version right after the 30th level.
Everything is Crab is OUT NOW! Choose from near-endless evolutions and options in every run. Out now on Steam and Epic Games Store.
Quests celebrating the game are in your quest log.
Get the game: https://bit.ly/EverythingIsCrabLaunch
Learn more about the quests 🔽
Devlog 34# We're back, with update on the demo of Star Blitz X. Showcasing the two laser weapon the laser beam and spread shot. Both are in the early stage and still being updated.
🎉 Bandit Trap is OUT NOW! 🎉
Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!
Get the game now: https://bit.ly/bandittraplaunch
Complete our quests celebrating the #BanditTrapLaunch!
#GJAsks what is my favorite game genre? There are so many like puzzle, platformer, sports, shoot em' up and fighting games. But for me is action and adventure. Games like Metroid and Zelda games come to mind that influence me as a game designer.
#GJAsks what is my favorite gaming world to which is a tough question. Between Ocarina of Time's Zora's Domain and The Forest Temple that is calming, atmosphere and mysterious about them are luring. I got to say both are interesting to visit.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlogs 19#
We updated the Vectoroc for level 12 that spawn 15 times onscreen that fade-in for two seconds per Vectoroc in a different area before moving forward towards the Earth. Also, the setup is to fade-in for every 20 seconds in a different area.














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