Next up
Devlogs 10#
The update of the Deflector Shield is now invisible, but an area will appear when shot at. The gap of the asteroid dust is fixed and the blue plasma shield for the asteroids and the animation of the explosion Earth effects is finally adjusted.
Happy #RetroGameDay. Today I want to talk about my favorite retro game Galaga. While there were many that I played, Galaga known as a fast-paced shooter is additive to complete for the highest score. Also, the arcade was everywhere at my location.
Devlog 28#
Installed the latest feature to the crosshair to where the reticles would open and close at the same time as you press the fire button. We are looking for feedback to the game and see if the crosshair is the right size or too small.
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Devlogs 21#
The game over menu is install with the flickering script as the game over font flicker which is similar found in classic arcade when reaching game over.
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Devlogs 18#
Remove the selection controller between the mouse and keyboard in the Options Menu. Adjust the control of the game to where the mouse is solely for movement and the space bar to the keyboard is for fire for a free flow gameplay.
Devlog 34# We're back, with update on the demo of Star Blitz X. Showcasing the two laser weapon the laser beam and spread shot. Both are in the early stage and still being updated.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
#GJAsks what is my favorite game genre? There are so many like puzzle, platformer, sports, shoot em' up and fighting games. But for me is action and adventure. Games like Metroid and Zelda games come to mind that influence me as a game designer.














0 comments