10 hours ago

#Devruary Day 18: Which Game Dev Inspires You Most?

Toby Fox


Even if his codes works with hopes and dreams XD

Undertale & Deltarune have left a huge mark on the lives of many people! His music and ability to create these stories is amazing! I hope to one day make a big impact like them.

In addition to his work on Earthbound hackroms, the music from Homestuck and many more, this guy is amazing!



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Remember you can play with Heavy and get a sandvich in sm64coopdx!

Download here: https://mods.sm64coopdx.com/mods/cs-heavy-tf2.1062/

#FanArtFriday

#Devruary Day 12: What Tool Or Plugin Saves You The Most Time In Game Dev?

The tool that saves me the most time is:

Sonic Slope Maker

This tool helps me with the time it takes to create slopes manually

#Devruary Day 11: How Do You Usually Plan A Game Dev Project?

Basically, this is the plan I follow for my projects:

Unfortunately, I can't give more game examples because they are private, but this was the one I used to make the FNAF Pac-Man remakes

#Devruary Day 6: What Dev Habit Helps You The Most?

Dedicating at least 1 hour a day to development to not lose practice and motivation. Whether it's drawing, modeling, or programming, you should never stop practicing!

#Devruary Day 10: What's Your Least Favorite Part Of Game Dev?

When you add something new and...

#Devruary Day 8: What Engine Are You Using In Your Current Game?

I am currently using GameMaker for all my projects

#Devruary Day 9: What's Your Favorite Part Of Game Dev?

When you add something new and it works without bugs!

Happy Valentine's Day! I hope everyone has a great time today with their friends or lovers!

#Devruary Day 13: What Feature Took Way More Work Than You Expected?

I really didn't expect it, but the Badniks from Sonic are more complex than they seem, it took me a while but they were fun to make!