4 hours ago

#Devruary

My biggest dev mistake is attempting making narrative based game during game jam. I am not fan of that type of games so it failed.




0 comments

Loading...

Next up

Krago's Kuest, my game for Solo Dev Marathon Jam 5 is complete and has been released.

I'm updating the game, fixing some stuffs and adding missing features.

Here are some shots from the update:

Get Krago's Kuest here: https://darkbloodbane.itch.io/krago

#Devruary

I'm using OpenBoR engine for my games. It's engine mainly to make Beatm ups but it could be customized to create platformers, shmups, metroidvanias, action RPG and 1vs1 fighting game.

#GJAsks

I've spent most of my time playing and working on Krago's Kuest, my latest game. It's a short metroidvania about a crab wanting to get a rare fruit.

It's completed and can be found here:

https://darkbloodbane.itch.io/krago

Give your PC what it really wants…

#GJAsks

There are many but one that deserves more attention is Iron Meat. It's a fun run 'n' gun inspired by Contra series.

Guide PC Man through a satisfying install in this Valentine’s Day themed download sim.

#Devruary

Krago's dual arm feature took more time and effort to work on. I thought I could just copy some files and edit some lines but turns out there were more scripts which need to be adjusted as well.

#Devruary

My favorite part of game dev is boss design. Fighting enemies is fun but fighting bosses is even more fun. Turns out designing bosses is fun also. There are many patterns and styles to apply.

A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.