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Wackiest fucking scenario made with BrantSteele's Hunger Games Simulator no. 7, pt. 6 - dual-kill, but at what cost?
Wackiest fucking scenario made with BrantSteele's Hunger Games Simulator no. 7, pt. 1 - unusual fatalities, unlikely alliances
Whatever-thly reminder that this thing will be finished someday. Delays may happen, but this son of a gun ain't gettin' shelved, unlike my previous project.
Goodness gracious, look at the time!
(AM-shower reveal moment)
The .txt file containing a Hunger Games Sim.-aproppriate cast is up. Go wild, if you'd care.
(NOT A GAME PROJECT BTW; also I'll elaborate in the article)
Devvy Update: Poster mostly coded. Obviously, honk stuff is to be added. That's a FNaF fangame norm: If you can't honk the poster & make a funny sound, it's immediately D-tier (/j)
Quick 'lil update (since this game sure as hell needs it): The jist of all the normal nights is done - mechanics & the foes.
Also, I did a slight touch-up to the office to make it darker - that's on the 1st image.
Poster update: g
valentines
My, my, what a bright smile you have. Such things can only make you quite a jolly & friendly fellow to be around, right?
(why yes, I am still working on it, how could you tell?)












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