This game is not a Nintendo product. This is a fanmade project. The character diddy kong although not recognizable is used. trademark and copyright for did kong go to rare or whoever owns the rights to diddy kong and nintendo. The character used in this game uses the same technique that gets the background to look somewhat 3d. the technique is to put everything inside a cube. If you want something to appear inside the cube you make it smaller. If its a side face. I tend to make the image larger so that it appears on the outside of the cube. Normally the pieces that make up the character would be part of its image. However with did kong, did kong has a higher depth so when punched his arms don’t show up on his body and instead appear when they become separated after he is hit
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Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Another house i made long time ago.
Werehog transformation process. #sonicunleashed
Demonstration of the spells and their effects :)!
Regular exercise is key for healthy wings.
Try it out!
An infected room from the second part of Cybel ! Are you up for some cleansing?
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)











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