Next up
Junk items can be a useful distraction. Handy, if you want to lure unsuspecting NPCs to a more favourable position.
In Space Wreck, you get XP almost exclusively for completing TODOs (or "quests") - no level-grinding on trash mobs.
Regardless, earn enough experience and you'll get a level up, of course.
Be careful when meeting new people in Space Wreck - better holster your gun, otherwise, they get all tense. Additionally, if you try to talk to someone while holding a gun in their face, you'll get an appropriate reaction and options to say.
Heads up! We have a demo version available for download!
Guys, this has gone too far! :D
Space Wreck is a non-linear game. It is short but full of content.
This star map shows some (but not all) of your decisions that form your unique story.
Note: this is still WIP
Not everyone is as thrilled as you about the newest crowd-control weapon, shockgun.
There are a lot of mechanics in Space Wreck but you don't have to use or even know about them to enjoy the game. Still, I wanted to at least hint players of possibilities. So we put our GIFs on the loading screen.
If you are drunk when talking to an NPC, you get an additional dialog option - an insult. While usually, this will close any future conversations with the person, it grants you a temporary confidence boost in form of a bonus of 5 maxHP.
Lie detection is now automatic. And, yes, it sometimes opens new options to confront the NPC.
0 comments