So Episode Zero is pretty much finished at this point, and is going like a dream. I have all the sprites, backgrounds, and objects ready, I just need to finish applying them to the rest of the rooms, including painstakingly placing each individual letter as an object, since I’m too incompetent to use fonts, so that will be a nightmare. Unfortunately (?), I had a brilliant idea for a game, so Episode Zero will be a bit more delayed than expexted, but for good cause. I hope to have a prototype of my new fangame, FreeNiGHTS ready to be published by this Christmas.
Next up
Bandana Dee the Dream Friend
Another house i made long time ago.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Regular exercise is key for healthy wings.
Try it out!
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg










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