ZFG has a new active title: DISTRICT OVERRUN
And a new playable build!
CHANGES:
The visual assets have been largely redone.
New weapons have been added with detailed sprites
High tech weapons that provide environmental effects
Dynamic road placement system
Procedural building placement system. (still in progress)
AI improvements; React to being attacked and have more complex states.
Added infection period, so humans don’t turn immediately.
Total new menu system. (still in progress)
Added top layer to environment render; can now go under trees and other objects.
New map segment variations; Industrial, Business, Farm.
Map segments will now be generated with random rotations.
Added advance camera functions, such as zooming and gradual pans.
Added particle system, that provides part of the specialized weapon effects.
Animated effects.
Death and damage animations, including persistent corpses.
Weapon and damage kickback.
Event / Quest system (still in progress)
The project is still in development and so some features are unfinished.
Check out the new trailer to see it in action.
More info on this and other projects :
Dynamic Cell Games twitter: @DistrictOverrun youtube: Youtube
Enjoy and please give feedback.
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