
Do I really need those bars and pie charts in the UI? Nope, not really — but they sure look cool. 😍
Next up
Alone today? How bout a pair of wingmen to find your target. Happy Valentines everyone~ 🫶
Kidding aside I probably need to tweak their aiming a bit, missing that much should be illegal. 🤣
Another Heavy Railgun Test, I really like how it disables stuff upon contact. The ships powering down looks really dope. 😈
Decided to switch my project to URP and wow, I can’t believe the day-and-night difference just from enabling bloom. 🤣
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
After a month-long rut, I finally see the light. 🤣
I’ve been stuck in dev hell figuring out how my strategic map layer is going to look, and I think I’ve finally got the basics down now. #screenshotsaturday
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Merry Xmas everyone~ 🥳🥳🥳
Hope everyone is having a blast this jolly season~
Unlike me, who's still slogging along our game. 🤣Here's a WIP look for our mission selection scene.
Introducing the Emergency Failsafe Bubble, for those "oh shit" moments. 🥳
This should reduce the amount of untimely deaths overall and give the player some breathing room on hectic situations.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
It’s funny how I started this as a short space game with a bunch of randomized missions, and now it’s turned into FTL + space Helldivers.
Feature creep is real, folks—don’t be me. 😂












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