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Mario and Luigi: Superstar Simulator
4 years ago

Done coding for today. Sonic's spindash attack has been given some massive improvements to help it feel a lot faster and fun to pull off. Read the article to learn about them


(The other HP value next to Sonic's in the video is Eggman's)

  1. When the spindash is at its full power, it will no longer wait until the time limit of the move is over and will instantly release.

  2. The move has been given a "one more" (One mores are the aura that show up on a character and help the player deal extra damage). For this one more, if X is pressed correctly, Sonic will drop down and perform a drop dash towards the enemy, dealing half of the damage dealt with the spindash originally.

I know I should be working on Bouldergeist but I just wanted to test out this new laptop to see how fast I could work so I made something easy. It feels superb now



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