Doodled up a new profile picture, but it ended up not fitting in the circle, and I like how it turned out so I'm posting it separate.
Next up
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!
Wanted to draw something in a(slightly) higher resolution style compared to my normal drawings, so I drew Lilly. Tried to capture a Paper Mario esque vibe with it, and I'm really proud of how it came out!
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Muppy Muddington Tales : January 2023 Main Progress Update (Warning Major Spoilers)
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Concept art for the first mini boss Ally Gater, I really like how she turned out.
Wanted to practice drawing something different than usual so I drew Sans since the Deltarune newsletter just dropped lol. pretty proud of it being just a real quick doodle.
I met Charles Martinet(former voice of like %99 of the Mario cast) today!
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
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