Hello everyone! It's time for the January 2023 progress report of Muppy Muddington Tales!
Firstly, probably the least significant thing. I've updated the game page as it did not reflect the current...well anything of the game, and just looked like trash Mostly I updated it with more current concept art, more up to date descriptions, as well as adding the tracks Pause Menu, Muddington Farms, & Icneznow Village to the OST. Hopefully this makes things a little better, if only slightly.
In addition, I've also recorded some more gameplay, now with a new title screen, featuring a logo, done by @souptaels who did an amazing job on it! Go check his stuff out, he's really talented.
I haven't gotten as much progress as I would have liked, and it's still very basic. as I haven't had much time to work on anything too much due to life being really crazy, but still progress in general is going pretty well minus the whole having to reboot thing. I'm trying to also expand the world and give it a unique style that separates it from other games, hence the weird looking flowers.
Overall the plot has expanded significantly since I first started this project. Overall the original vision for this project barely(if even) covers the first 2 chapters(there are 6 and a half currently planned, 2 fully written, with 1 started from a gameplay perspective, and 4 having a basic summary and basic main plot points down along with basic NPC designs)
I have yet to implement the intro cutscene, so apologies on it looking really jarring starting the game. Next step gameplay wise is to do some bug fixing, finish adding controller support, making a better dialogue system set up, as well as the shop sub area. Also I'm setting up most of the game's platforming section's assets in the Muddington Farms level before starting further, hence the early Castle and Icensnow assets towards the end.
Honestly I'm really proud of what I've come up with so far. I would share more, but a lot of what I have is only conceptual or written down on notepad, Also a lot of this info is already public, but there is some new stuff so I'll share it anyways and combine it all into one place as much as I can.
Small area of the concept Muddington Farms, Hub World which right now is just a reskin of the example top down RPG, but I'll redo it later once I get a clearer idea of what the areas look like, as well as add various menu features:
The Hub world is going to be where most of the story takes place, acting as kind of a Top Down JRPG esque thing, with various level entrances that take you to the platforming stages. I'm trying to find unique ways to expand the concept as well, but as of right now it's still very early.
Spoilers from this point on
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Originally I mentioned a Chapter 0 to the webcomic version of this story back in the February 2022 post that never ended up coming out, it was originally just gonna be a retconned plot of The Danger of Wishes, an older Muppy project I made that was honestly...very flawed to put it nicely. But would be heavily expanded compared to the original, containing more characters, expanded plot ect. ect. This will be retconned to the Prologue segment, as seen in the video, and will be developed last as quite frankly I don't wanna spend any more time on that saga, and prefer to expand than keep the plot permanently stuck on that one area of the game. Even when it releases though, it'll have very little to do with The Danger of Wishes, as quite frankly the whole thing wouldn't translate well into the lore currently and will just be vaguely inspired by it far more than the other parts of this game. With TDOW being non canon now.
Anyways, Chapter 1 will be "The Scepter of Life Saga"
(concept art of a pregnant snake bridge, Bridget Bridgeton, #1 Gaurdian of the Scepter of Life, well as BuggieVille and one of her many gimmicky children I'so'cool)
It is by far the most expansive part of the story so far. Through some complicated plot stuff involving the foundation of the world itself, after the first 3 levels, Muppy is reluctantly killed off by his brother Dark in the middle of Lilly and Light's wedding, but Dark, trying to find a way out of said situation kills him off with a spell that splits his soul apart so that if Muppy can reassemble the pieces in the after life in 24 hours he can be revived. The souls split off into various personalities, and the plot follows Innocence, the objective main soul of Muppy, who is woken up early by Pabling, the butler of "Goddess Queen Monotious Anna Mei The First, ruler of the Haven's gate, and protector and second guardian of the Scepter of Life"(she's very particular about using her full title, which Muppy tends to ignore, referring to her as just, Mono" after which she is quickly usurped off her throne by her elder brother Mernotious, who is one of the two major antagonists of the game, forcing her to go on the journey with Muppy and help him find the various split souls.
Concept art for Innocence, Creativity, Adventurous, and Meepy. As well as Monotious, drawn by my sister. An extra design note is that her body is a literal black hole, capable of dimensional travel.
Monotious is the main love interest of the game, but she's not just some damsel in distress, but rather one of the most OP characters in the game. She's honestly one of my favorite characters, if not my #1 favorite in the game so far. Her character is heavily based off of Aqua from Konosuba, but meant to be semi helpful instead of comically useless. Thats not to say she isn't just as chaotic and broken as the rest of the cast however, being lazy, condescending, and very sassy she can be a total pain to work with. She's also gonna be a secret final boss if you try and wake her up from her nap early, giving you the worst ending.
There's also a B plot it will switch back and forth between the whole after death thing, following mostly on the characters of Dark and Todd, but also involving the other characters and how they all deal with it in order to be at the right place and time in order to revive Muppy and restore balance to the world(or in Todd's case cause more chaos alongside Merno).
Towards the end of the chapter, The Muppys & Mono are sent to Heckle(Bunzica's version of Hell) a shady casino run by various greedy people, (functioning kind of like the first Percy Jackson movie). They end up meeting Muppy's grand uncle, George, the core creator of Bunzica and first king. Mono ends up choosing to become mortal at the end of the chapter, after being unable to reclaim her position as Goddess.
The chapter also ends on a huge cliffhanger where a portal opens up. Thats where the original version of the story ended, but now there is far more. Chapter 2 begins introducing Clover and Pepper into the plot proper, two rabbits being trapped in a dimension known the "A-void" having been wiped from everyone's memories, in addition Clover's still partially trapped at this point causing her to glitch. I don't wanna spoil too much yet, plus some of it is still in the process of being written, and I'm mostly focusing on Chapter 1 anyways so I'll explain more of this on a later date.
Anyways, I'll try and get a very small, very W.I.P demo out February 2023 as It'll have been 10 years since I started the original Muppy The Bunny "series" on Youtube which I drew Muppy for the first time! But Idk if I'll be able to since life's busy but I'll try and get something out if not. I'll probably update this and share more later, but anyways thats all for now, see ya soon!
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