…Is today’s game. You control a ship like the one from yesterday’s game, but the one from today’s is fully functioning so that moving, rotating, and firing are all mapped to their designated ship part. Some of you might notice that this makes for a very clumsy and difficult to control ship, but I actually think thats a good thing. Imagine how interesting a multiplayer game would be if each player controlled one of these ships; matches would be hyper-stressful sweat-fests as you attempt to maneuver your ship, dodge enemy bullets, and hopefully take down at least one enemy ship.

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