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2 days ago

Dreamy Rainbow 3D - Episode 4 Announcement

Following up on my previous updates, I am also sharing a video featuring short gameplay clips to show the current progress.




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Due to technical issues with hardware experienced by many players, I have decided to withdraw this version of Dreamy Rainbow 3D. Don't worry; work is still ongoing. The next update will be released in two weeks (around August 12–13, 2025).

Update on Dreamy Rainbow 3D Episode 4! Episode 4 is coming to the GZDoom engine, just like all the previous episodes and Luna Game 3D!

Dreamy Rainbow 3D Episode 4 is now on Gamejolt https://gamejolt.com/games/dreamy-rainbow-3d-episode-4/741994

Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)

Dreamy Rainbow 3D - Episode 4 Announcement

I am pleased to announce that work on Episode 4 of Dreamy Rainbow 3D is in progress. The project continues to use the original engine.

A demo version will be available in the first half of February.

The same attack can come in different colors depending on the pony using it. #pixelart #animation #mlp #indiegamedev

Dreamy Rainbow 3D - Episode 4 Announcement

I am pleased to announce that work on Episode 4 of Dreamy Rainbow 3D is in progress. The project continues to use the original engine.

A demo version will be available in the first half of February!

Hello!

What do you think about Dreamy Rainbow Episode 4 0.8? What should I fix or improve? Write everything in comments!

Bye!

https://gamejolt.com/games/dreamy-rainbow-3d-episode-4/741994

Getting particle systems like this to work was surprisingly tricky. Especially when it came to making it all flip properly when the opposite combatant uses the same attack.

#screenshotsaturday #indiegame #monstertaming #rpg

Dreamy Rainbow 3D - Episode 4 Announcement

Following up on my previous updates, I am also sharing a video featuring short gameplay clips to show the current progress.