Next up
I finally have to will to work on this again, I plan on removing the level select mechanic since it hinders the pacing. I wanted the game to be really short but if I do I feel like it'll make the characters feel less special and unimportant.
Holy fucking shit he has a gun. So yeah, gun is a new thing you can do now. Whats it do? What do you think. annnnnd you can use it in the overworld. neat
Howdy! It's meh again, sooooo I have been working on this new mechanic in the game, its going... well for once, it's a boxing mechanic, I made the sprites long ago when this project started, and I just made them look a lil better,
HAPPY JULY 4TH!!1!!!1!!
Started working on side missions for other areas. You can earn gold at the end of them to buy, well, stuff.
Worked on a new side mission with moniters. Pretty short, I like how the moniter looks. Crt filter by arlez80 on Godot shaders: https://godotshaders.com/shader/crt-shader/ A lot of shaders in this game are from this website since idk how to make them
Hey, IM BACK, took a lil break from working (js didnt feel like working on it) and now i give 2 shits to work again.
full gameplay of the mini game
I only had enough time to work on the intro to the minigame












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