Next up
I made some planned reactions to effects, (like the posion one i made earlier) normal, inverted, slow down, flipped camara, and venom. I'm not sure where i would use these they looked like cool ideas that I could use later.
HAPPY JULY 4TH!!1!!!1!!
I just finished the player sprites and they look way better and less buggy. Now I'm reworking the fight system so its not just pressing one button all the time.
dudes, theres bushes in ORBPG, this is truely amazing, 3 years of devlopement has lead up to this moment. Oh yeah theres moving water too BUT WHO CARES
Hoi guys, so yeah, dev is cool, I will post updates maybe once a week, 2 if theres massive improvement. Also this image isn't in the game, sorry :(
jee been a while hasn't it? Well heres what combat looks like. I got bored of the turn based battle so I made it real time, the blue dude sprite is temp, theres no sfx, and rn im working on more rooms.
Sup, rn it's summer so now I have all the time in da world, I hope I can get the game out by the end of this summer, I have finshed the gun mechanic and its working, anways, seeya!
Want more uses for coins? Throw them into water. Won't do anything but you can do it. See it in action on my channel
I'm going to be posting an update everyday, I added a optional quest for money and added a red bar behind the green health bar.
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