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In some dialogue scenes, I'll try to use the screen zoom at 200%, emphasizing the characters' emotions and actions. This will also be used occasionally in free-form gameplay (where appropriate, for example, in horror scenes).
W.i.P. As the main characters' journey unfolds, I constantly want to add little touches like these. I think this helps make the characters more believable.
It's really important to me to make the characters engaging.
Second Practice.
A huge thank you to my friend "Myakushka" for this wonderful piece of art. There are actually many more fanarts out there, but this image is the most canonical for June. (Her appearance and calm character).
Dyke and Nora's fankids or something..
Might do their post apocalyptic versions
#art #digitalart #lisarpg #lisatherpg #lisathepainful #lisaoc #ocart #ocxcanon
I'd like to wish the Lisa Community a Happy New Year and Christmas.
May everyone be filled with joy these holidays, and may the darkest corners of the Olathe world not overwhelm you.
whoaa it's that guy and his friends it's the guy that is in the hart game the game that will come out the game that will be released whooa
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Finished work on the emotions of a new character for the tank universe












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