Next up
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
A normal day of me making music things on GarageBand
YESS
ALL OF THE ATTACKS ARE FINISHED!!
Just a few more bug fixes and we'll release it soon.
Sneak Peeks! Most of the attacks are done but still need debugging. But the game is going well! Anyways, thanks for liking and following the game!
he secretly thinks it's cute
made things look better with gameover screen and phase selection
First Devlog!
#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).
But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations
miencraf
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