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81
Game
NegaDust: "Tear"ing Lives
3 years ago

progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)




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Lmao I laughed very hard

(mfa is menu mfa don't worry guys)

hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

POG BUTTON SPRITES

(DONT STEAL IT NERD)

made things look better with gameover screen and phase selection

im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae

YESS

ALL OF THE ATTACKS ARE FINISHED!!

Just a few more bug fixes and we'll release it soon.

so real coding

A normal day of me making music things on GarageBand