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Next up
Lmao I laughed very hard
(mfa is menu mfa don't worry guys)
nice
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
POG BUTTON SPRITES
(DONT STEAL IT NERD)
made things look better with gameover screen and phase selection
im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae
YESS
ALL OF THE ATTACKS ARE FINISHED!!
Just a few more bug fixes and we'll release it soon.
so real coding
e
A normal day of me making music things on GarageBand











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